oneapi::mkl::rng::uniform_bits
¶
Generates uniformly distributed bits in 32/64-bit chunks.
Syntax
template<typename UIntType = std::uint32_t> class uniform_bits { using result_type = UIntType }
Devices supported: Host, CPU, and GPU.
Include Files
oneapi/mkl/rng.hpp
Description
The
oneapi::mkl::rng::uniform_bits
class object is used to generate uniformly distributed bits in 32/64-bit chunks. It is designed to ensure each bit in the 32/64-bit chunk is uniformly distributed. It is not supported not for all engines.
IUntType
denotes the chunk size and can bestd::uint32_t
,std::uint64_t
. See VS Notes for details.Template Parameters
typename UIntType = std::uint32_t
Type of the produced values. The specific values are as follows:
std::uint32_t
std::uint64_t