uniform_bits#
Generates uniformly distributed bits in 32/64-bit chunks.
Description#
The uniform_bits
class object is used to generate uniformly distributed bits in
32/64-bit chunks. It is designed to ensure each bit in the 32/64-bit chunk is uniformly distributed. It is
not supported for all engines.
UIntType
denotes the chunk size and can be std::uint32_t
, std::uint64_t
. See VS Notes for details.
API#
Syntax#
namespace oneapi::mkl::rng {
template<typename UIntType = std::uint32_t>
class uniform_bits {
using result_type = UIntType
}
}
Devices supported: CPU and GPU.
Include Files#
oneapi/mkl/rng.hpp
Template Parameters#
|
Type of the produced values. The specific values are as follows:
|